Out of Sight is a drawn Virtual Reality (VR) that takes you to the world of nine-year old Lena and her father. While Lena is dissecting an owl pellet, her father is absorbed in his memories. They are having a conversation, but at the same time, they haven't. Although unaware of one another’s thoughts, they are thinking about the same: the loss of her sister and his daughter Lisa. As a viewer you find yourself either in the head of the father or the daughter and you experience the two different perspectives.

Take a seat at the kitchen table, and let yourself be carried away in a dreamlike reality about forgetting and remembering. About life and death.

Out of Sight is a concept by director Sara Kolster in close collaboration with author Jaap Robben. The VR was created in cooperation with illustrator Gijs Kast and the developer collective Zesbaans. The plan for Out of Sight arose from the VR Drawing Room which won the prestigious IDFA Doclab Award for Digital Storytelling in 2015.

Teaser by: Geert van de Wetering & Danielle Emans



  • Directed bySara Kolster
  • ScriptJaap Robben
  • ArtworkGijs Kast
  • Technical realisationZesbaans
  • ProgrammingJuul Spee, Harm van de Ven
  • Music and soundRoald van Oosten
  • AnimationMax Italiaander, Harm van de Ven
  • ModelingMitchel Tan, Max Italiaander, Péter Illés,
  • Technical AssistantHarmen Smit
  • VR AssistantNikki van Sprundel
  • VoicesJoshua Rubin, Sophie Hertzberger, Chiara Kok, Ronald Armbrust
  • CastingStemna, Moederannecasting
  • TranslationMichele Hutchison, Birgit Erdmann
  • Spatial designRogier Martens
  • Special Thanks toSuzanne Meeuwissen, Paulien Dresscher, Joris van Ballegooijen, Siuli Ko, Riet Fiddelaers-Jaspers, Studio Parkers

For more information or bookings, please contact Sara Kolster

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